Changes from 1.8.1 Public Beta #1 to 1.8.1 Public Beta #2: Fixes for bugs introduced in 1.8.1 Public Beta #1: * Fixed Mac PPC issue that prevented Myth from connecting to the metaserver. * Fixed disappearing healthbar bug. * Fixed missing "time remaining" display in the metaserver lobby. * Reverted fix for "teleporting bottle bug" from public beta #1, as it sometimes caused units to get stuck when there's a projectile in the air between units. Other fixes and changes since 1.8.1 Public Beta #1: * Projectiles and units on top of bridges will no longer have their reflections incorrectly shown through the bridges. * Fixed issue that would happen when too many players join/leave a game causing anyone joining after the 127th player to not be able to issue any commands in multiplayer games. This would affect autohosts who could see many players join/leave. * Changed playback of stereo sounds on mono channels to play normally instead of at double speed on Windows and Mac. This restores the Mac behavior pre-1.7 and makes it consistent with OpenAL. * Added "Tilde Ignores Inventory" control option for those who dislike the tilde/inventory interaction added in 1.8.0. * Fixed 1.8 bug that prevented plugins from modifying the map prologue and epilogue dialogs (e.g. to remove the title text as is done by DoD). 'prdi' and 'epdi' dialogs can now be modified by plugins. * Fixed a hang bug that could happen if a CTRL map action tried to delete a monster twice. * When using map action debugging, log when a MA triggers. * Fixed 1.3 compatibility with films on maps that use the melee map action. This makes films included with some CoD plugins not OOS.